Implementation of the Blackmagic Decklink API (used by the DecklinkReader)
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#include <DecklinkInput.h>
Implementation of the Blackmagic Decklink API (used by the DecklinkReader)
Definition at line 70 of file DecklinkInput.h.
| DeckLinkInputDelegate::DeckLinkInputDelegate |
( |
pthread_cond_t * |
m_sleepCond, |
|
|
IDeckLinkOutput * |
deckLinkOutput, |
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|
IDeckLinkVideoConversion * |
deckLinkConverter |
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) |
| |
| DeckLinkInputDelegate::~DeckLinkInputDelegate |
( |
| ) |
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| ULONG DeckLinkInputDelegate::AddRef |
( |
void |
| ) |
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virtual |
| unsigned long DeckLinkInputDelegate::GetCurrentFrameNumber |
( |
| ) |
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| tr1::shared_ptr< openshot::Frame > DeckLinkInputDelegate::GetFrame |
( |
long int |
requested_frame | ) |
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| virtual HRESULT STDMETHODCALLTYPE DeckLinkInputDelegate::QueryInterface |
( |
REFIID |
iid, |
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LPVOID * |
ppv |
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) |
| |
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inlinevirtual |
| ULONG DeckLinkInputDelegate::Release |
( |
void |
| ) |
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virtual |
| HRESULT DeckLinkInputDelegate::VideoInputFormatChanged |
( |
BMDVideoInputFormatChangedEvents |
events, |
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IDeckLinkDisplayMode * |
mode, |
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|
BMDDetectedVideoInputFormatFlags |
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) |
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virtual |
| HRESULT DeckLinkInputDelegate::VideoInputFrameArrived |
( |
IDeckLinkVideoInputFrame * |
videoFrame, |
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IDeckLinkAudioInputPacket * |
audioFrame |
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) |
| |
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virtual |
| IDeckLinkVideoConversion* DeckLinkInputDelegate::deckLinkConverter |
| IDeckLinkOutput* DeckLinkInputDelegate::deckLinkOutput |
| unsigned long DeckLinkInputDelegate::final_frameCount |
| unsigned long DeckLinkInputDelegate::frameCount |
| BMDTimecodeFormat DeckLinkInputDelegate::g_timecodeFormat |
| deque<IDeckLinkMutableVideoFrame*> DeckLinkInputDelegate::raw_video_frames |
| pthread_cond_t* DeckLinkInputDelegate::sleepCond |
The documentation for this class was generated from the following files: